Chris Hibbert
14Patents
8h-index
22Co-inventors
72Inventor score
Filing activity: Dec 19, 1997 → May 4, 2017
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6021202A | Method and system for processing electronic documents | Physics | 626 | Expired |
| US6609200B2 | Method and system for processing electronic documents | Physics | 392 | Expired |
| US6209095A | Method and system for processing electronic documents | Physics | 196 | Expired |
| US9669296B1 | Linking real world activities with a parallel reality game | Human Necessities | 60 | Active |
| US9128789B1 | Executing cross-cutting concerns for client-server remote procedure calls | Electricity | 18 | Active |
| US9604131B1 | Systems and methods for verifying player proximity within a location-based game | Human Necessities | 11 | Active |
| US9669293B1 | Game data validation | Human Necessities | 10 | Active |
| US9545565B1 | Regulating and scoring player interactions within a virtual world associated with a location-based parallel reality game | Human Necessities | 9 | Active |
| US10646783B1 | Linking real world activities with a parallel reality game | Human Necessities | 5 | Active |
| US10471358B1 | Regulating and scoring player interactions within a virtual world associated with a location-based parallel reality game | Human Necessities | 0 | Active |
| US9723107B1 | Executing cross-cutting concerns for client-server remote procedure calls | Electricity | 0 | Active |
| US10806998B1 | Using side channels in remote procedure calls to return information in an interactive environment | Human Necessities | 0 | Active |
| US10130888B1 | Game data validation | Human Necessities | 0 | Active |
| US9621635B1 | Using side channels in remote procedure calls to return information in an interactive environment | Human Necessities | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.