Howard Cheng
47Patents
27h-index
29Co-inventors
85Inventor score
Filing activity: Nov 22, 1995 → Nov 8, 2021
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6643744B1 | Method and apparatus for pre-fetching audio data | Human Necessities | 224 | Expired |
| US6166748A | Interface for a high performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Human Necessities | 186 | Expired |
| US6331856A | Video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Human Necessities | 176 | Expired |
| US6239810A | High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Human Necessities | 167 | Expired |
| US6342892B1 | Video game system and coprocessor for video game system | Human Necessities | 161 | Expired |
| US6664958B1 | Z-texturing | Physics | 131 | Expired |
| US7184059B1 | Graphics system with copy out conversions between embedded frame buffer and main memory | Physics | 126 | Expired |
| US6411301B1 | Graphics system interface | Physics | 105 | Expired |
| US6421058B2 | Graphics command stream for calling a display object in a graphics system | Physics | 98 | Expired |
| US6466218B2 | Graphics system interface | Physics | 92 | Expired |
| US6697074B2 | Graphics system interface | Physics | 90 | Expired |
| US6424348B1 | Application program interface for a graphics system | Physics | 90 | Expired |
| US6489963B2 | Application program interface for a graphics system | Physics | 88 | Expired |
| US6452600B1 | Graphics system interface | Physics | 87 | Expired |
| US6571328B2 | Method and apparatus for obtaining a scalar value directly from a vector register | Physics | 83 | Expired |
| US6717577B1 | Vertex cache for 3D computer graphics | Physics | 81 | Expired |
| US6456290B2 | Application program interface for a graphics system | Physics | 75 | Expired |
| US6867781B1 | Graphics pipeline token synchronization | Physics | 59 | Expired |
| US6556197B1 | High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Human Necessities | 55 | Expired |
| US8704879B1 | Eye tracking enabling 3D viewing on conventional 2D display | Electricity | 45 | Active |
| US8098255B2 | Graphics processing system with enhanced memory controller | Physics | 44 | Active |
| US8339364B2 | Spatially-correlated multi-display human-machine interface | Human Necessities | 40 | Active |
| US6593929B2 | High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Human Necessities | 40 | Expired |
| US7538772B1 | Graphics processing system with enhanced memory controller | Physics | 37 | Expired |
| US6701424B1 | Method and apparatus for efficient loading and storing of vectors | Physics | 35 | Expired |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.