Zexiang Xu
12Patents
2h-index
20Co-inventors
46Inventor score
Filing activity: May 3, 2018 → Nov 23, 2022
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US10692276B2 | Utilizing an object relighting neural network to generate digital images illuminated from a target lighting direction | Physics | 4 | Active |
| US10950037B2 | Deep novel view and lighting synthesis from sparse images | Physics | 2 | Active |
| US11887241B2 | Learning 2D texture mapping in volumetric neural rendering | Physics | 1 | Active |
| US11816779B2 | Rendering textured surface using surface-rendering neural networks | Physics | 1 | Active |
| US12073507B2 | Point-based neural radiance field for three dimensional scene representation | Physics | 0 | Active |
| US11669986B2 | Generating enhanced three-dimensional object reconstruction models from sparse set of object images | Physics | 0 | Active |
| US11488342B1 | Material map identification and augmentation | Physics | 0 | Active |
| US12430863B2 | Deformable neural radiance field for editing facial pose and facial expression in neural 3D scenes | Physics | 0 | Active |
| US12211225B2 | Scene reconstruction using geometry and reflectance volume representation of scene | Physics | 0 | Active |
| US12254570B2 | Generating three-dimensional representations for digital objects utilizing mesh-based thin volumes | Physics | 0 | Active |
| US11257284B2 | Relighting digital images illuminated from a target lighting direction | Physics | 0 | Active |
| US12307576B2 | Neural networks to render textured materials on curved surfaces | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.