System and method for dynamically managing sound in a gaming environment
US10016673B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Aug 18, 2017 |
| Grant date | Jul 10, 2018 |
| Priority date | — |
| Expiry date | Aug 18, 2037 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04R2227/009
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A gaming system is configured for dynamic and location-specific sound management in distributed gaming environments. A mobile gaming device executes a gaming application in undefined areas such as airports or restaurants. Various fixed gaming stations are disposed across gaming zones in defined gaming areas such as casino floors. A server communicates with the mobile device and gaming stations and samples ambient sounds with respect to each, and identifies desired sound signatures with respect to one or more of the gaming zones, such as ambient sounds for an associated gaming application, a jackpot or equivalent “hot spot” in the gaming environment, etc. The mobile device is directed to emit the ambient sounds associated with the identified desired sound signatures for the gaming zone in the defined area. The server may further direct sound emitters associated with the mobile device to locally suppress ambient sounds other than identified zone-specific exception sound signatures.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.