Focus adjusting virtual reality headset
US10025060B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Dec 8, 2015 |
| Grant date | Jul 17, 2018 |
| Priority date | — |
| Expiry date | Dec 23, 2035 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG02B2027/0134
- WIPO fieldOptics
- WIPO sectorInstruments
Abstract
A virtual reality headset displays a three-dimensional (3D) virtual scene and includes a varifocal element to dynamically adjust a focal length of an optics block included in the virtual reality headset based on a location in the virtual scene where the user is looking. The headset tracks a user's eyes to approximate gaze lines and determines a plane of focus for a frame of the virtual scene as the intersection of the gaze lines. The varifocal element adjusts the focal length of the optics block so the optics block is focused at the plane of focus, which keeps the user's eyes in a zone of comfort as vergence and accommodation change. Based on the plane of focus, the virtual reality headset may provide depth cues, such as depth of field blur, to planes in the virtual scene deeper in the user's field of view than the plane of focus.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.