Patent · US Active

Storage medium having stored therein game program, game apparatus, game system, and game processing method

US10029180B2 · kind B2 · utility

3Cited by
5References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 11, 2015
Grant dateJul 24, 2018
Priority date
Expiry dateNov 15, 2035

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/825
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A player character is caused to perform an action in accordance with an input. Action points that allow the player character to perform an action in a virtual world during a player turn are set, and a point is subtracted from the action points in accordance with the action of the player character during the player turn. The player turn is ended, and an opponent turn is started. Then, in causing the player character to perform an action, if the action points remain at a time of the end of the player turn, the player character is caused to automatically perform an action on a non-player character in the opponent turn.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.