Patent · US Active

Augmented reality headphone environment rendering

US10038967B2 · kind B2 · utility

26Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 2, 2017
Grant dateJul 31, 2018
Priority date
Expiry dateFeb 2, 2037

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04S2420/07
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Accurate modeling of acoustic reverberation can be essential to generating and providing a realistic virtual reality or augmented reality experience for a participant. In an example, a reverberation signal for playback using headphones can be provided. The reverberation signal can correspond to a virtual sound source signal originating at a specified location in a local listener environment. Providing the reverberation signal can include, among other things, using information about a reference impulse response from a reference environment and using characteristic information about reverberation decay in a local environment of the participant. Providing the reverberation signal can further include using information about a relationship between a volume of the reference environment and a volume of the local environment of the participant.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.