Patent · US Active

Unified gaming machine and method of use

US10078937B2 · kind B2 · utility

1Cited by
3References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 1, 2015
Grant dateSep 18, 2018
Priority date
Expiry dateMay 3, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/329
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming machine is provided, including a display, a credit input device, a non-transitory memory, and a processor. The display is configurable to selectively present a centrally determined game and a non-centrally determined game. The credit input device is used to establish a credit balance for wagering on the centrally determined game and the non-centrally determined game. The non-transitory memory stores a centrally determined game engine and a non-centrally determined game engine. The processor is coupled to the non-transitory memory and the display, and is configured to select a game engine from the centrally determined game engine and the non-centrally determined game engine, and execute the selected game engine and a corresponding game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.