Patent · US Active

Systems and methods of preferential queuing by an information processing apparatus in a doze state

US10111242B2 · kind B2 · utility

0Cited by
1References
18Claims
0Family size

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Key dates

Filing dateFeb 24, 2012
Grant dateOct 23, 2018
Priority date
Expiry dateJun 29, 2036

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04W84/18
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

A game apparatus repeatedly switches between a doze state in which a wireless communication function is restricted, and an awake state. The game apparatus stores unicast data and broadcast data acquired in the awake state, in a normal queue, and transmits the pieces of data to air in acquisition order. On the other hand, in the doze state, the game apparatus stores acquired broadcast data in a preferential transmission queue, and stores acquired unicast data in the normal queue. Thereafter, when the game apparatus becomes the awake state again, the game apparatus transmits the broadcast data stored in the preferential transmission queue in preference to the unicast data stored in the normal queue.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.