Patent · US Active

Video gaming system and method of operation

US10118092B2 · kind B2 · utility

2Cited by
4References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 8, 2017
Grant dateNov 6, 2018
Priority date
Expiry dateNov 8, 2037

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N17/002
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A video game system can include a console, a camera and a light targeting peripheral (LTP), where the LPT can direct non-visible light (e.g., infrared (IR) light) onto a display screen. The camera is positioned so that is can view the display screen, and can locate a non-visible light dot on the display screen during video game play. The system can be used with any size or type of electronic display (e.g., any type of television, computer screen, etc.), or any type of non-electronic display (e.g., projector screen) on which the video game can be projected. The LTP has one or more sensors that sense when an accessory is attached thereto and to communicate a signal to the video game console of said attachment to adjust a parameter of the video game operated by the video game console.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.