Patent · US Active

Systems and methods of providing emergent interactions in virtual worlds

US10195529B2 · kind B2 · utility

1Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 12, 2017
Grant dateFeb 5, 2019
Priority date
Expiry dateJun 12, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T19/20
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A computer system is provided that stores data for a plurality of virtual objects and elements that are positioned within a virtual space. Each of the virtual objects can adopt different states depending on which elements are determined to have collided with the virtual objects. Once it is determined that an object is collided with an element a further determination is made as to whether that element effects the virtual object. If the element does affect the virtual object, then the state for that object is updated. Further, a new element is then generated based on this change in state of the virtual object.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.