Patent · US Active

Efficient and stable approach to elasticity and collisions for hair animation

US10198844B2 · kind B2 · utility

0Cited by
1References
27Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 13, 2016
Grant dateFeb 5, 2019
Priority date
Expiry dateSep 13, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/21
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

One exemplary process for animating hair includes receiving data representing a plurality of hairs and a plurality of objects in a timestep of a frame of animation. A first tree is populated to represent kinematic objects of the plurality of objects and a second tree is populated to represent dynamic objects of the plurality of objects based on the received data. A first elasticity preconditioner is created to represent internal elastic energy of the plurality of hairs based on the received data. Based on the first tree and the second tree, a first set of potential contacts is determined between two or more hairs of the plurality of hairs or between one or more hairs of the plurality of hairs and one or more objects of the plurality of objects. Positions of the plurality of hairs are determined based on the first set of potential contacts and the first elasticity preconditioner.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.