Patent · US Active

Gaming machine and program thereof

US10201753B2 · kind B2 · utility

0Cited by
3References
23Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 8, 2005
Grant dateFeb 12, 2019
Priority date
Expiry dateJun 9, 2029

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/1075
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A gaming machine of the present invention operates such that when a plurality of positions are inputted, positional information is generated based on the plurality of positions and sign information, indicative of a sign passing across the plurality of positions, is generated based on the positional information upon which comparison is made between sign information, indicative of the signs passing across the plurality of positions, and preliminarily stored sign data to discriminate a correlation between the sign information and the sign data.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.