Patent · US Active

Method of selecting electronic game

US10242534B2 · kind B2 · utility

11Cited by
4References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 3, 2017
Grant dateMar 26, 2019
Priority date
Expiry dateApr 3, 2037

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F9/24
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A gaming machine configured to play one of a plurality of games. The gaming machine includes a display that has a first display area to display a carousel of first representations of a number of the games, and a second display area to display a matrix of second representations of the number of the games. A game controller controls the first display area to display the carousel and the second display area to display the matrix. In response to having received a player input at one display area of the first display area and the second display area, the game controller controls the one display area to highlight one representation in the one display area and highlights a corresponding another one representation in another one of the first display area and the second display area.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.