Patent · US Active

Animation using keyframing and projected dynamics simulation

US10255712B2 · kind B2 · utility

1Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 8, 2016
Grant dateApr 9, 2019
Priority date
Expiry dateApr 14, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F3/04815
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

In embodiments of animation using keyframing and projected dynamics simulation, an animation object is displayed with handles associated with object regions for the animation object, each handle being selectable for setting animation constraints on an object region. An animation simulator receives a user input designating a particular handle with an animation constraint, and sets the animation constraint on the particular handle for the associated object region. The animation simulator also receives another user input, designating a timing of the object region associated with the particular handle of the animation object through multiple frames in an animation sequence. The animation simulator projects a simulation of the animation object utilizing a projected dynamics algorithm that applies physics to simulate the set of object regions of the animation object in the animation sequence, the simulation including simulating the object region associated with the particular handle based on the timing and the animation constraint.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.