Repurposing existing animated content
US10262448B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jan 18, 2017 |
| Grant date | Apr 16, 2019 |
| Priority date | — |
| Expiry date | Jan 18, 2037 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2200/04
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Systems and methods for automatically animating a character based on an existing corpus of animation are described. The character may be from a previously produced feature animated film, and the data used for training may be the data used to animate the character in the film. A low-dimensional embedding for subsets of the existing animation corresponding to different semantic labels may be learned by mapping high-dimensional rig control parameters to a latent space. A particle model may be used to move within the latent space, thereby generating novel animations corresponding to the space's semantic label, such as a pose. Bridges may link a first pose of a first model within the latent space that is similar to a second pose of a second model of the space. Animations corresponding to transitions between semantic labels may be generated by creating animation paths that traverse a bridge from one model into another.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.