Patent · US Active

Restoring gameplay by replaying past inputs

US10272336B2 · kind B2 · utility

2Cited by
4References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 16, 2017
Grant dateApr 30, 2019
Priority date
Expiry dateApr 20, 2037

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/95
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.