System and method for providing in-game pricing relative to player statistics
US10286325B1 · kind B1 · utility
2Cited by
0References
16Claims
0Family size
Assignee
Inventor
Key dates
| Filing date | May 3, 2017 |
| Grant date | May 14, 2019 |
| Priority date | — |
| Expiry date | May 3, 2037 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/575
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
One aspect of the disclosure relates to providing players pricing of in-game virtual items associated with their experience and their progress in the game. For example, the first player and the second player may have similar triggers, similar in-game events, and actually have different prices and currencies inside each story depending on each player's progress in the game, thus creating an individualized experience that may alter from player to player.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.