Modular accessory for video gaming
US10286328B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jun 9, 2016 |
| Grant date | May 14, 2019 |
| Priority date | — |
| Expiry date | Sep 5, 2036 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63H3/00
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Systems and method for using a modular game accessory to play a video game. A smart toy is presented that can be reconfigured by the player on the fly while playing the video game by adding and removing modules. When the smart toy is reconfigured, the capabilities of the player's in-game avatar are modified accordingly. In this way, the smart toy exists as a hybrid of a physical toy and video game avatar. Modules for modifying the smart toy can represent components and crew of the vehicle represented by the smart toy, and different modules can offer different capabilities to the in-game avatar.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.