Patent · US Active

Method and system for interacting with a virtual environment

US10300371B2 · kind B2 · utility

7Cited by
102References
11Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 30, 2016
Grant dateMay 28, 2019
Priority date
Expiry dateDec 20, 2036

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8082
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system for providing a more personalized virtual environment for a user, the system including one or more sensing devices that detect one or more physical, physiological, or biological parameters of the user and transmit the same to a game console or virtual reality controller that produces the virtual environment. The game console or virtual reality controller can analyze the sensor data and adjust one or more aspects of the virtual environment as a function of the sensor data. For example, the difficulty level or scariness level of a game can be decreased if the heart rate of the user exceeds a predetermined threshold.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.