Patent · US Active

Systems and methods for determining an amount of time an object is worn

US10332155B2 · kind B2 · utility

4Cited by
407References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 9, 2015
Grant dateJun 25, 2019
Priority date
Expiry dateNov 9, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/32
  • WIPO fieldIT methods for management
  • WIPO sectorElectrical engineering

Abstract

Systems and methods for verifying the eligibility of players attempting to participate in gaming events are disclosed. Communication objects having RFID tags and closed electrical circuits are individually assigned to and worn by players within a gaming player verification system, which can be administered by a casino desk, hotel concierge, or other operating entity. These RFID tags are adapted to communicate with associated player tracking units attached to gaming machines and other devices via radio frequency waves, and each communication object is adapted to alter its communication pattern in response to any break of its closed electrical circuit. Bracelets, wristwatches or collars can be used as communication objects, such that the removal of such an object from a player cannot be accomplished without breaking the closed electrical circuit contained therein, thereby disabling or de-authenticating the device. Communication objects, such as bracelets, may further include patterns, colors, designs, or other markings to indicate a player status. A computer server having a player verification program and database may also be used.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.