Interactive control management for a live interactive video game stream
US10348795B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jul 20, 2017 |
| Grant date | Jul 9, 2019 |
| Priority date | — |
| Expiry date | Sep 15, 2037 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04N5/268
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
Technologies are described for enabling interactivity with video games by viewers of a live video game streaming service. For example, messages can be received indicating interactive control events initiated by remote viewers of a live interactive video game stream. A control state data structure can be maintained that comprises control state for the received interactive control events. The control state data structure can maintain separate control state for each of a plurality of time periods (e.g., each time period corresponding to one or more video frames). Actions in the video game can be activated based on the control state data structure.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.