Patent · US Active

Vector graphics rendering techniques

US10403040B2 · kind B2 · utility

0Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 17, 2017
Grant dateSep 3, 2019
Priority date
Expiry dateJul 17, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2219/2016
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Vector graphics rendering techniques are described. Graphics processing units (GPUs) can render vector graphics images according to graphic trees having graphic leafs, each representing a graphics object (e.g., a shape) depicted in a vector graphics image. The described techniques involve generating groups of graphics objects depicted in an image such that graphics objects of a group have a same object type, e.g., shape. Transformations are determined that describe how to transform a first graphics object of a group to obtain other graphics objects of the group. The first graphics object is tessellated and a metadata buffer generated for the group having information indicative of the transformations. The metadata buffer is attached to a graphic leaf representing the first graphics object and graphic leafs representing the other graphics objects are removed from the graphic tree. The GPU renders objects by group based on the tessellated object and the metadata buffer's information.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.