Patent · US Active

Focus adjusting virtual reality headset

US10429647B2 · kind B2 · utility

20Cited by
5References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 10, 2016
Grant dateOct 1, 2019
Priority date
Expiry dateOct 6, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG02B2027/0187
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A virtual scene presented on a display of a virtual reality headset can be adjusted using a varifocal element by changing the shape of one or more optical elements of a pancake lens block, by varying the distance between the two optical elements, or both, based on where in a virtual scene a user is looking. The headset tracks a user's eyes to determine a vergence depth from gaze lines in order to accommodate the user's eye for the determined vergence depth. Accordingly, the shape of one or more optical elements is adjusted, the distance between the two optical elements, or both, is changed to focus light from the display of the virtual reality headset at the vergence depth to keep the user's eye in a zone of comfort as vergence and accommodation change.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.