Methods and apparatus for interacting with a distant object within a virtual reality environment
US10445947B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Aug 1, 2017 |
| Grant date | Oct 15, 2019 |
| Priority date | — |
| Expiry date | Sep 2, 2037 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2016
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
In at least one general aspect, a method can include determining a position of a user in a virtual reality (VR) environment, determining a position of object in the VR environment, defining a vector between the position of the user and the position of the object, and defining an elongated collision volume along the vector. The elongated collision volume may have a medial portion around at least a portion of the object, a proximal portion disposed proximal to the object, and a distal portion disposed proximal to the object. The proximal portion may have a cross-sectional area less than a cross-sectional area of the distal portion.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.