Patent · US Active

Methods and apparatus for interacting with a distant object within a virtual reality environment

US10445947B2 · kind B2 · utility

0Cited by
1References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 1, 2017
Grant dateOct 15, 2019
Priority date
Expiry dateSep 2, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2219/2016
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

In at least one general aspect, a method can include determining a position of a user in a virtual reality (VR) environment, determining a position of object in the VR environment, defining a vector between the position of the user and the position of the object, and defining an elongated collision volume along the vector. The elongated collision volume may have a medial portion around at least a portion of the object, a proximal portion disposed proximal to the object, and a distal portion disposed proximal to the object. The proximal portion may have a cross-sectional area less than a cross-sectional area of the distal portion.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.