Gaming machine and methods of providing games to players having player characters and enemy characters
US10453305B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 16, 2015 |
| Grant date | Oct 22, 2019 |
| Priority date | — |
| Expiry date | Jul 26, 2036 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/34
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
A gaming machine for providing a game to a player is described herein. The gaming machine displays a primary game including a plurality of reels, detects a triggering condition occurring with the primary game and responsively displays a secondary game. The secondary game includes a player character and an enemy character being displayed on an animated game field. The gaming machine randomly selects an enemy strength value associated with the enemy character, randomly selects a player strength value associated with the player character, and determines an outcome of the secondary game including whether the player character defeats the enemy character as a function of the player strength value and the enemy strength value.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.