Patent · US Active

Intelligence toy used with graph cards

US10453357B2 · kind B2 · utility

2Cited by
17References
10Claims
0Family size

Assignee

Inventor

Key dates

Filing dateAug 8, 2017
Grant dateOct 22, 2019
Priority date
Expiry dateApr 17, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2009/1236
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An intelligence toy used with graph cards, comprising: a base, a building block base, a building block set, and at least one graph card. The building block base includes twenty five perforations, the building blocks consist of six different building blocks, each consisting of 3 to 5 block units, and the graph card includes at least one mark, the mark corresponds to the perforation of the building block base above and is visible through the perforation, and then the six building blocks are arranged in the twenty five perforations of the building block base corresponding to the marks, whereby a variety of games are displayed through the different marks displayed on the graph card, providing to young children aged 3-6 in order to understand and operate, and to achieve the effect of inspired intelligence.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.