Patent · US Active

Interacting with three-dimensional game elements using gaze detection

US10512839B2 · kind B2 · utility

10Cited by
7References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 28, 2017
Grant dateDec 24, 2019
Priority date
Expiry dateOct 20, 2037

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/25
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A method of operating an electronic gaming machine includes displaying a three-dimensional game component to a viewer of the electronic gaming machine, wherein the three-dimensional game component is generated to have an apparent spatial position having coordinates including a z-coordinate in a direction extending toward the viewer; detecting a gaze direction of the viewer; comparing the gaze direction of the viewer to the apparent spatial position of the three-dimensional game component; determining that the gaze of the viewer is directed toward the three-dimensional game component; and responsive to determining that the gaze of the viewer is directed toward the three-dimensional game component, changing the z-coordinate of the apparent spatial position of the three-dimensional game component.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.