Virtual reality garment capable of jamming user movement
US10528138B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 4, 2016 |
| Grant date | Jan 7, 2020 |
| Priority date | — |
| Expiry date | Feb 19, 2037 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06F3/017
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A virtual reality system including a garment worn by a user, such as a glove, includes a jamming that jams movement of a portion of the user's body by increasing a rigidity of certain portions of the garment or by preventing a certain portion of the garment from expanding past a certain length. This allows the garment to simulate the physical sensation that occurs when the user touches an object. For example, to simulate the sensation of holding a coffee mug, the jamming mechanism prevents the user's fingers from curling after the user's fingers have reached a position equivalent to making physical contact with the coffee mug.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.