Patent · US Active

Game engine application direct to video encoder rendering

US10594901B2 · kind B2 · utility

5Cited by
12References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 17, 2017
Grant dateMar 17, 2020
Priority date
Expiry dateApr 26, 2038

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N21/23439
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Systems, apparatuses, and methods for rendering images directly to a video encoder are disclosed. A game engine includes an embedded rendering unit configured to render images in different color spaces depending on the mode. The rendering unit renders images for a first color space only to be driven directly to a display while operating in a first mode. The rendering unit renders images for a second color space only which are provided directly to a video encoder while operating in a second mode. In a third mode, the rendering unit renders images for both color spaces. In one embodiment, the first color space is RGB and the second color space is YUV. The game engine also generates a plurality of attributes associated with each rendered image and the video encoder encodes each rendered image into an encoded bitstream based on the attributes associated with the rendered image.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.