Patent · US Active

Creating a ray differential by accessing a G-buffer

US10600232B2 · kind B2 · utility

5Cited by
1References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 28, 2018
Grant dateMar 24, 2020
Priority date
Expiry dateJun 28, 2038

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/36
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A texture level of detail (LOD) approximation may be performed utilizing ray differentials and a G-buffer. For example, a scene to be rendered is identified, and a G-buffer of the scene is rendered. Additionally, ray tracing is started for the scene, and during the ray tracing, a ray differential is created by accessing the G-buffer. Further, the created ray differential is appended to a current ray, and the created ray differential is traced.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.