Patent · US Active

Gaming system for modular toys

US10639544B2 · kind B2 · utility

0Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 20, 2018
Grant dateMay 5, 2020
Priority date
Expiry dateDec 20, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/98
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.