Patent · US Active

System and method for managing dynamic opt-in experiences in a virtual environment

US10646784B2 · kind B2 · utility

0Cited by
2References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 2, 2019
Grant dateMay 12, 2020
Priority date
Expiry dateAug 2, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/535
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Implementations of the present disclosure are directed to a method, a system, and an article for incentivizing users of an online game. An example computer-implemented method can include: providing an online game on a client device of a user; providing on the client device a first request for content to be presented on the client device; determining that at least a portion of the content has been presented on the client device and, in response, providing the user with a first reward for the online game; providing on the client device a plurality of second requests, wherein each second request comprises a respective task for the user to perform; determining that one of the second requests has been selected and that at least a portion of the respective task has been performed and, in response, providing the user with a respective second reward for the online game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.