Patent · US Active

Systems, methods and devices for moving game components in gaming systems

US10650644B2 · kind B2 · utility

1Cited by
6References
13Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 30, 2014
Grant dateMay 12, 2020
Priority date
Expiry dateJun 9, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3211
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A computer device and method for moving game components are provided. The computer device comprises: at least one data storage device to store game data for a game; a display device to display at least one three-dimensional game component of the game; at least one data capture device to collect player movement data, wherein the player movement data defines movement of a player of the game, wherein the data capture device includes a camera, a sensor or other data capture electronic hardware; and at least one processor configured to: 1) transform the player movement data into data defining game movement for the at least one game component; and 2) generating movement on the display device of the at least one game component using the data defining game movement; wherein the at least one data capture device is configured to collect player movement data associated with movement of the player's eyes.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.