Patent · US Active

Protecting against polymorphic cheat codes in a video game

US10668385B2 · kind B2 · utility

0Cited by
4References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 23, 2016
Grant dateJun 2, 2020
Priority date
Expiry dateApr 4, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/535
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Embodiments are directed towards protecting against polymorphic cheat codes in a video game environment. A detour analyzer analyzes game code in client memory for possible hooks to parasite code. For each detected hook to parasite code, hook and/or parasite information is determined to generate a hook/parasite signatures, which are sent to a remote network device. Based on the hook/parasite signatures a weighted combination of scores are generated that is useable to determine a probability value that the parasite code is cheat code. If the determined probability value indicates cheat code, the user of the client device may be banned from future game play. Additionally, the hook/parasite signature information may be used to update the data store to detect polymorphic changes in the cheat code.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.