Video game reticle
US10682572B2 · kind B2 · utility
Inventors
Key dates
| Filing date | Jul 25, 2018 |
| Grant date | Jun 16, 2020 |
| Priority date | — |
| Expiry date | Jul 25, 2038 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/305
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Disclosed herein are methods for controlling a simulated object in a video game using a rotatable reticle, which allows a player to control the precise angle of an action and to select from a variety of actions, and then adjusts the effectiveness of the selected action based on the quality of the player's use of the reticle. The Video Game Reticle invention comprises a method of generating a symbol comprising a pivot point and a directional pointer, wherein the symbol acts as a dial with directional keys. A left rotational direction control key causes the dial to swing left, and a right rotational direction control key causes the dial to swing right. One or more action keys allow a player to activate an action, once the player decides on the angle of the action; wherein the relative effectiveness of the action is determined by the angle selected by the player.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.