Patent · US Active

Systems and methods for utilizing RFID technology to facilitate a gaming system

US10755520B2 · kind B2 · utility

35Cited by
4References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 14, 2017
Grant dateAug 25, 2020
Priority date
Expiry dateApr 27, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2009/2489
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

In accordance with some embodiments, an RFID-enabled table game system provides for determining whether there is a variance between an expected balance of inventory and an actual balance of inventory in a game element container. If a variance is detected, the RFID-enabled game system may identify at least one characteristic associated with an RFID-enabled game element that is determined to be a source of the variance (e.g., a player position at which the RFID-enabled game element had last been detected, a denomination or value of the game element, and/or an identifier associated with the game element). In some embodiments, an alert may be output to game provider personnel (e.g., a dealer of a card game) at the end of a game play when such a variance is detected, thus allowing the variance to be corrected in an efficient and timely manner.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.