Patent · US Active

Device and method for GPU-based watermarking

US10805693B2 · kind B2 · utility

1Cited by
1References
26Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 12, 2018
Grant dateOct 13, 2020
Priority date
Expiry dateSep 12, 2038

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L2209/16
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A method and system for watermarking content utilizing a user device GPU. Embodiments include receiving on a processing server a request from a video server for a video to be played on the user's device. The processing server may extract a set of identifying information, such as user information, from the request for the video. The processing server may further prepare shader software code which is to be executed on a GPU present on the user's device. The code preparation may include creating a watermarking procedure to be executed during playback on the user device. The processing server may further transmit the shader software code to the streaming video server to be transmitted to the user device for execution during video playback.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.