Patent · US Active

Cognitive rendering of inputs in virtual reality environments

US10832040B2 · kind B2 · utility

0Cited by
5References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 28, 2018
Grant dateNov 10, 2020
Priority date
Expiry dateSep 28, 2038

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG10L25/48
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A computer-implemented method for cognitive rendering of inputs received by a virtual reality (VR) system includes: receiving sensor data from at least one sensor of the VR system, the sensor data corresponding to one or more behaviors exhibited by a user of the VR system; comparing the sensor data to a predetermined list of expected behaviors; and determining the sensor data identifies an unexpected behavior in response to determining, based on the comparison, the behavior is not one of the expected behaviors. Various embodiments of the general inventive concept described above are presented in the form of methods, systems, and computer program products, all generally relating to real-time detection/anticipation of unexpected behaviors exhibited by a user but not relevant to a VR experience, and avoiding the rendering of movements, speech, etc. that are part of the unexpected behavior in order to improve the immersive nature of the VR experience.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.