Patent · US Active

Augmented reality store and services orientation gamification

US10839409B1 · kind B1 · utility

12Cited by
6References
10Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 30, 2014
Grant dateNov 17, 2020
Priority date
Expiry dateOct 6, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T19/006
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method implemented on an electronic computing device includes identifying a user of an augmented reality (AR) device. Profile information is obtained for the user based on the identity of the user. An interactive game is activated on the AR device. The interactive game is tailored to the user based on the profile information. One or more rewards are provided to the user for implementing aspects of the interactive game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.