Depth-compressed representation for 3D virtual scene
US10872463B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Apr 1, 2019 |
| Grant date | Dec 22, 2020 |
| Priority date | — |
| Expiry date | Apr 1, 2039 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2215/16
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A method for compressing depth information for a three-dimensional virtual scene includes, at a computing device, recognizing a three-dimensional virtual scene including one or more locally-maintained virtual objects. Positioning information for one or more remotely-maintained virtual objects to be included in the three-dimensional virtual scene are received from a remote device. For a virtual view of the three-dimensional virtual scene having a virtual perspective, different portions of the virtual view are classified as belonging to one of a plurality of different occlusion classes, each of the plurality of different occlusion classes specifying an occlusion relationship between locally-maintained virtual objects and remotely-maintained virtual objects in the virtual view. A depth-compressed representation indicating the occlusion class for each of the different portions of the virtual view is output to the remote device.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.