3D renderer to video encoder pipeline for improved visual quality and low latency
US10881956B2 · kind B2 · utility
1Cited by
3References
17Claims
0Family size
Assignee
Inventors
Key dates
| Filing date | Dec 28, 2018 |
| Grant date | Jan 5, 2021 |
| Priority date | — |
| Expiry date | Jan 16, 2039 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04N19/597
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
Techniques related to the render and encode of graphics frames representative of 3D video games are discussed. Such techniques include translating one or more of a transparency map, a depth map, a color compression map, or a motion field used to encode a graphics frame to encode parameters and encoding the first graphics frame using the encode parameters to generate a bitstream.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.