Patent · US Active

3D renderer to video encoder pipeline for improved visual quality and low latency

US10881956B2 · kind B2 · utility

1Cited by
3References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 28, 2018
Grant dateJan 5, 2021
Priority date
Expiry dateJan 16, 2039

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N19/597
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Techniques related to the render and encode of graphics frames representative of 3D video games are discussed. Such techniques include translating one or more of a transparency map, a depth map, a color compression map, or a motion field used to encode a graphics frame to encode parameters and encoding the first graphics frame using the encode parameters to generate a bitstream.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.