Patent · US Active

Deep learning from real world and digital exemplars

US10888777B2 · kind B2 · utility

1Cited by
4References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 1, 2018
Grant dateJan 12, 2021
Priority date
Expiry dateDec 9, 2038

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/44
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method of deep learning from real world and digital exemplars includes determining, by one or more processors of a computer system, a style component of a digital environment of a game platform, combining, by the one or more processors of the computer system, the style component with content derived from a real world exemplar, morphing, by one or more processors of a computer system, the real world exemplar to an augmented digital exemplar of the game platform, and adapting, by the one or more processors of the computer system, at least one deep learning algorithm to accomplish at least one of the determining, combining and morphing.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.