Patent · US Active

Game device, control method, and non-transitory computer-readable medium

US10905958B2 · kind B2 · utility

5Cited by
6References
9Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 18, 2019
Grant dateFeb 2, 2021
Priority date
Expiry dateApr 18, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6661
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game device including memory an operation device, and circuitry. The memory is configured to store information related to an image of a first object and a virtual space. The operation device is configured to output first operation information and second operation information, based on a motion of a player. The circuitry is configured to display an image of the first object moving in the virtual space, progress a first game when the first operation information is retrieved, determine whether a state of the first object moving in the virtual space satisfies a predetermined condition in the first game, and progress a second game when the second operation information is retrieved within a predetermined period after the state of the first object satisfies the predetermined condition.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.