Patent · US Active

Network game system for executing event in network game

US10912998B2 · kind B2 · utility

1Cited by
5References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 23, 2019
Grant dateFeb 9, 2021
Priority date
Expiry dateApr 23, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8076
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.