Patent · US Active

Inducing higher input latency in multiplayer programs

US10924525B2 · kind B2 · utility

2Cited by
26References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 1, 2018
Grant dateFeb 16, 2021
Priority date
Expiry dateOct 31, 2038

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L65/70
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

A server computing device for inducing latency on target input streams is provided. The server computing device includes a processor configured to receive a plurality of input streams from a respective plurality of client computing devices. Each input stream includes a plurality of inputs controlling actions of respective characters in a multiplayer online software program. The processor is further configured to determine a latency of each of the input streams, identify a higher latency input stream and a lower latency input stream among the plurality of input streams, and induce a higher latency in the lower latency input stream to narrow a difference in latency between the higher latency input stream and the lower latency input stream.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.