Patent · US Active

Customized virtual reality learning environment

US10950135B2 · kind B2 · utility

3Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 9, 2017
Grant dateMar 16, 2021
Priority date
Expiry dateJun 12, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09B9/00
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A device may receive, from a user device, a request to access a virtual reality (VR) learning environment that includes an identifier associated with a program that supports the VR learning environment. The device may identify a set of objects to use within the VR learning environment by searching a data structure using the identifier associated with the program that supports the VR learning environment. The device may provide the VR learning environment to the user device. The device may receive, from the user device, information associated with interactions within the VR learning environment. The device may identify one or more additional objects to use within the VR learning environment by using one or more natural language processing techniques to analyze the information associated with the interactions within the VR learning environment. The device may provide the one or more additional objects to the user device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.