Snapping virtual object to target surface
US10964122B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Mar 6, 2019 |
| Grant date | Mar 30, 2021 |
| Priority date | — |
| Expiry date | Mar 19, 2039 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2016
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Facilitating a virtual object contacting (or snapping to) a target surface (such as a virtual surface in a virtual reality environment, or a real surface in an augmented reality environment). A computing system detects a user-selection of a virtual object, and that the virtual object has moved proximate to a target surface. While the virtual object remains proximate to the target surface, if the computing system detects a user-initiated snapping instruction, the computing system snaps the virtual object to the target surface. Potentially, after the virtual object is snapped to the target surface, the user may continue to manipulate (e.g., resize, reproportion, copy, slide, rotate, and so forth) that virtual object while maintaining the virtual object in contact with the target surface.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.