Patent · US Active

Controllable video characters with natural motions extracted from real-world videos

US11017560B1 · kind B1 · utility

26Cited by
2References
22Claims
0Family size

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Key dates

Filing dateApr 15, 2019
Grant dateMay 25, 2021
Priority date
Expiry dateJul 14, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2207/30221
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A video generation system is described that extracts one or more characters or other objects from a video, re-animates the character, and generates a new video in which the extracted characters. The system enables the extracted character(s) to be positioned and controlled within a new background scene different from the original background scene of the source video. In one example, the video generation system comprises a pose prediction neural network having a pose model trained with (i) a set of character pose training images extracted from an input video of the character and (ii) a simulated motion control signal generated from the input video. In operation, the pose prediction neural network generates, in response to a motion control input from a user, a sequence of images representing poses of a character. A frame generation neural network generates output video frames that render the character within a scene.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.