Patent · US Active

Input apparatus, method, and game processing method

US11033812B2 · kind B2 · utility

2Cited by
4References
24Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 18, 2019
Grant dateJun 15, 2021
Priority date
Expiry dateNov 6, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/1056
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An example input apparatus includes an elastic member, a base portion and a strain gauge. The elastic member includes a first end portion and a second end portion, and at least a part of the elastic member is elastically deformable. The base portion holds the opposite end portions of the elastic member so that a ring is formed by the base portion and the elastic member. The strain gauge is provided on the base portion and detects a strain generated on the base portion due to deformation of the elastic member in response to an input from the user. Note that instead of the configuration where a ring is formed by the base portion and the elastic member, the input apparatus may be configured so that two elastic members are held by the base portion.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.